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FakeNinja

Server Rules & Moderation Policy

FakeNinja

Server Rules may be subject to change at any time.
You are responsible to stay up to date with them via the in-game /info command or by reading them here.

Message added by FakeNinja

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Thank you for taking your time reading this.
These are the rules that are enforced on our Rust server by Administrators and Moderators.

The Server Rules may be subject to change at any time.
You are responsible to stay up to date with them via the in-game /info command or by reading them here.

Last updated 2019-02-07

§1 - Respect other players and be friendly

§1.1 - Inappropriate signage, chat or voice that qualify as largely offensive, spam or disturbing to a majority of players, or intended to harass specific player(s) is not tolerated.

§2 - Raiding is for loot, not to grief! Griefing a raided base is not allowed.

§2.1 - Leaving locked doors/TC on a raided base for no reason is not allowed. You can lock during the raid to move loot but they should be removed after.
§2.2 - Moving loot is not an excuse to lock a base an abnormal amount of time. If you have not accessed a box within 2 hours of Staff checking, it is considered griefing.
§2.3 - Capturing a base is allowed but you must properly capture it** and use it as your main base, have sleeping bags and TC filled (not decaying).
If Staff makes a random check and it has not been accessed within 24 hours it may be returned to the original owner.
§2.4 - Raidbases* are excluded from rules §2.1 to §2.3.

*A Raidbase is a secondary base created within 300 m from somebodys main base.
** A properly captured base has your sleeping bags, filled TC (i.e. not decaying) and that you accessed the base witih 24 hours.

§3 - Abusing game exploits, glitches or mods that give you an advantage over other player is not allowed.

§3.1 - Using Remove Tool to wall in loot, tc or any other base entities is not allowed.
§3.2 - While we are very grateful of all support by purchasing Member Benefits, it is not something that will give you special treatment. If you are caught abusing any of the benefits, it may lead to the termination of those benefits. This is also regulated with the ToS you accept when purchasing it.
§3.3 - Building walls around monuments is not allowed! (Quarries are not monuments, so they are allowed)

§4 - Hacking or any use of thirdparty software or modifications for your advantage over other players leads to immediate ban.

§5 - Group limit is 5! Breaking the limit will lead to ban until end of wipe!
Cupboards, keycodes, turrets and teams are locked to max 5 players. 
We have an autodetect system for players roaming more than 5!

§5.1 - Exception: Public buildings such as Hotels or Shops created in a roleplay manner by friendly non-offensive groups may be operated by more than 5 players, but may never engage in any offensive PVP & raiding activity together.

§6 - Ragereporting or to openly accuse players is not allowed.

§6.1 - A player is innocent until proven guilty by our Staff, EAC or convincing evidence. No matter how much you think somebody may be cheating, your opinion as the victim is always considered as biased.
§6.2 - Repeatedly reporting a player to Staff without providing any meaningful evidence (such as combatlogs, screen recordings etc.) to back up your claims is considered spam and will not get you anywhere.
§6.3 - Openly accusing a player in chat of any cheating or any other rule violation is not allowed. It will only create false rumours and witchhunting. You should always report privately using the Report function here on the website or Direct Message @Rust Staff in Discord.

§7 - Excessive arguing in public chat is not allowed.

Rust is an unforgiving game due to its survival and PVP nature. It is normal to be upset once in a while. However this is not a good reason to get in toxic conflicts with other players in chat. You don't need to prove the server that you are more right than the other. If you have a problem with somebody, keep it in private chat or report it to staff.

§8 - Respect Staff decisions, they work for the greater good of the server. NOT a single player's interests.

§8.1 - Our Staff use their free time voluntarily to make sure rules are enforced and easy to follow. We advise you not to try to challenge the limits of the rules by attempting to edge them.
§8.2 - Our Staff has a reserved right to assess a situation outside the specifications of these rules if an extraordinary situation that impact the major wellbeing of the server arises. This means if something negatively impacts the server but is not yet regulated by rules Staff can still take action against it. On the condition that it is approved by the Server Owner.

 

Moderation Policy

When a player fails to comply with any of the rules above it should be reported to the server Staff by using the /ticket command in chat. The Staff standard routine of action to handle incidents is described in the two stages below. All actions taken towards players are logged and proof will always be secured for the more severe incidents.

Staff will warn the player clearly and publicly in the server chat to notify rule violations.
Depending on the severity of the violation the Staff may take following actions towards the player or entire group:

  • Chat Mute
  • Voice Mute
  • Kick
  • Temporary Ban
  • Ban until next wipe (30 days max)

From then the situation should in most cases be resolved.
If the player or group repeats breaking rules after first stage lasting punishments should be performed within short notice.

 

No Playing Admins

We strictly forbid all admins to play due to the simple reason that they have access to many commands that can easily be used for abuse, even unintentionally. Admins role on our server is to support the players and community by enforcing server rules as well as investigating any server issues.

  • Chat Moderators do not have any invasive commands,  they can only mute etc.
  • Regular Moderators are not allowed to play, even though they have a very limited set of admin commands - yet invasive enough to be forbidden from playing.
  • Admins can never play, has access to all invasive commands.

What to do if you suspect abuse

We have a tight control of our administration and have zero tolerance to abuse.
If you suspect any abuse you should immediately PRIVATELY CONTACT the Server Owner @FakeNinja first.

 

If you've made it down here, all respect to you.
We do not write these rules just to put some text on the wall to point towards. We really care about what we're doing, and if you do the same it will be even nicer for us all. Enjoy your stay with us! And please let me know if you have any concerns or questions about the rules above.

Best regards,
FakeNinja
Administrator & Server Owner

Edited by FakeNinja
Updated

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On 6/12/2018 at 8:12 PM, Moblos said:

Add "no base abuse" -like destroying entire bases (just for the hell of it).

Yeah, it is a good idea. However as I said in-game, since we haven't had very many cases of it the rule remains to be written.
Trying to keep down the number of rules as well as gathering experience on how the rule should be written to fit the problems.

We'll see when/if it gets added! For now, it is handled under the other rules to the best it can.

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In preparation for the next wipe, we have studied several scenarios and reviewed rules even further. In dialog with arichi also have had good discussion on great improvements. We've taken a lot consideration into whether the server should stay Noob Friendly and we should help adress griefing concerns or if it should be more raw vanilla rust. I think now it will be clear we will fight griefing to a much larger extent.

Major Overhaul, added subpoints to rules and made several specific additions

 

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§2.4 - Despawning loot just because you dont want them to have it is considered griefing. Take what you want and leave the rest.

 

I take it the same goes for despawning loot while your getting raided? If not,  why "punish" raiders, and not the defender that despawns loot out of spite? 

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19 minutes ago, Vikingskoening said:

§2.4 - Despawning loot just because you dont want them to have it is considered griefing. Take what you want and leave the rest.

 

I take it the same goes for despawning loot while your getting raided? If not, why "punish" raiders, and not the defender that despawns loot out of spite?

Excellent input Vikingskoening,

I've adjusted this rule to be neutral both against the aggressor and the defendant.

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Just now, FakeNinja said:

Great point Vikingskoening,

I've adjusted this rule to be neutral both against the aggressor and the defendant.

Thank you. It's just as common for people to despawn while raided and despawn after a completed raid.

Need more incentives for online raids to happen. Is it possible for admins to see any logs of "X despawned Y while raided by Z" ? 

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Updated rules 2019-02-07, took feedback in account in the poll we had last wipe about walling quarries. It is now allowed again.

 

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